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	<title>systemsabuse.com &#187; memory allocation</title>
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	<description>helping you abuse your system one day at a time</description>
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		<title>Team Fortress 2 on Vista crashes on map change, &#8220;Can&#8217;t load lump x, allocation of x bytes failed! Engine Error&#8221;</title>
		<link>http://www.systemsabuse.com/2007/11/12/team-fortress-2-on-vista-crashes-on-map-change-cant-load-lump-x-allocation-of-x-bytes-failed-engine-error/</link>
		<comments>http://www.systemsabuse.com/2007/11/12/team-fortress-2-on-vista-crashes-on-map-change-cant-load-lump-x-allocation-of-x-bytes-failed-engine-error/#comments</comments>
		<pubDate>Mon, 12 Nov 2007 21:04:10 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Operating Systems]]></category>
		<category><![CDATA[engine error]]></category>
		<category><![CDATA[memory allocation]]></category>
		<category><![CDATA[Team Fortress 2]]></category>
		<category><![CDATA[TF2]]></category>
		<category><![CDATA[Vista]]></category>
		<category><![CDATA[Windows Vista]]></category>

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		<description><![CDATA[I&#8217;ll get straight to the point.  I&#8217;ve been playing Team Fortress 2 with no significant issues since the beta was published via Steam&#8230;until recently.  For some reason I was randomly getting crashes when the map changed on a server.  The specific error is as given in the title of this post.  I could not for the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll get straight to the point.  I&#8217;ve been playing <a target="_blank" href="http://www.whatistheorangebox.com/" title="Team Fortress 2">Team Fortress 2</a> with no significant issues since the beta was published via <a target="_blank" href="http://www.steampowered.com" title="Steam">Steam</a>&#8230;until recently.  For some reason I was randomly getting crashes when the map changed on a server.  The specific error is as given in the title of this post.  I could not for the life of me figure out what might have changed that would have caused an issue like this (completely forgetting I had <strong>recently</strong> <strong>reinstalled Vista</strong>).  Instead of actively searching out a solution I continued restarting the game each time it crashed.  This seems to be a problem of mine, putting a band-aid on the problem rather than researching the cause to find a true solution.  Well it turns out it was actually a problem <strong>caused by Windows Vista itself</strong> <strong>in the way it handles memory allocation.  </strong></p>
<p>This issue actually affects more than just Team Fortress 2, but my exposure to the problem was limited to this game.  The solution is a patch provided by Microsoft which I had installed on my previous instance of Vista, and was the reason I had not experience crashing prior to my reinstall.  Hopefully if you&#8217;re reading this you&#8217;ve taken the initiative to research your problem rather than trying to do what I did.  I have been running successfully with no crashes since installing the patch.  With that said, install the patch and get back to the game!</p>
<p><a href="http://support.microsoft.com/kb/940105">Microsoft KB Article 940105</a> - <em>Virtual address space usage in Windows game development</em></p>
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